From a young age, I was fascinated by computers. My interest was sparked by playing Minecraft, which inspired me to learn Java—an ambitious choice for a 10- year-old. Despite initial challenges and setbacks, I persevered. By the time I was 14, I successfully started working with small scripts in Python.
It all started right here with my first game. The idea for this game came to me in biology class where I learned about neurons. In this game, a molecule flies through a tunnel (or an axon, ;) ) and has to dodge bacteria. It turns out that learning by doing a project is incredibly effective!
Soon after messing around with the engine a bit more, I stumbled upon GameJams — a competition where you create a game in limited time based on a special theme. It caught my attention and I joined weekly GameJams from time to time. The first few didn't result in any great games but they did give me a lot of experience.
During a vacation week in 2019 I participated in another weekly GameJam and aimed to develop my best game yet. I dedicated an extensive amount of time over the course of the week and the result was a great Hypercasual 2Player1Keyboard Game. Later on i also added an Online Functionality. In terms of Fun this is my best game to date.
The development of this game taught me valuable leadership experience. While I participated in most GameJams by myself, I created a team of 5 people for this GameJam. Being the team leader taught me how to most effectively distribute tasks based on the strengths of all team members.
After improving my leadership experience in the last GameJam, I decided to participate in this one by myself again and set myself a challenge. In this GameJam I challenged myself to make all the Art myself, a weakness of mine. This helped me to develop my Art skills. I was able to make a small arcade game with an online leaderboard!
This project is special to me because it is my first paid project and marks the beginning of my “professional” journey! A crypto startup wanted to have an arcade game where players could earn coins by playing. Over the course of the summer, I created a Pacman clone for the startup with custom maps, a custom leaderboard, wallet ID login, etc. This project not only helped me further my programming skills, but also how to interact with a client. Sadly, the crypto coin died, and the game was never used.
Because of the great work I did on my last paid project, I was referred to another crypto startup. This startup wanted the finished game within only two weeks, and I delivered the project within the ambitious timeline, helping me to greatly improve my time management skills. This coin also died before the game started being used.
As I started college, I worked on a Python program that I called Melody. It
functions as a self-made personal voice assistant (like Siri or Alexa). Melody
could understand your words, respond and tell you the weather.
A water damaged laptop stopped me from pursuing
Melody further – and taught me the importance of backing up my work.
In winter break of 2023, I interned at Tobit which gave me a glance at the professional programming world and got me exposure to a lot of different languages including HTML, CSS, JS, React, C# and SQL. I learned how to develop the Frontend and Backend for a Web app. This internship marked another important step on my professional path.
This is the website you’re on right now! This website helped me apply some of the things I learned during my Tobit internship and display my personal and professional projects.
Stay tuned for more to come!